Movement

From The Aion Wiki

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<br> In Aion, players can move on every axis. The most common way of traveling, however, is by foot. Default key bindings for movement are listed below.  
<br> In Aion, players can move on every axis. The most common way of traveling, however, is by foot. Default key bindings for movement are listed below.  
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{| width="200" cellspacing="1" cellpadding="1" border="1"
{| width="200" cellspacing="1" cellpadding="1" border="1"
|-
|-
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| '''Movement<br>'''
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| '''Movement<br>'''  
| '''Key'''<br>
| '''Key'''<br>
|-
|-
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| Forward<br>
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| Forward<br>  
| Up Arrow or W<br>
| Up Arrow or W<br>
|-
|-
-
| Backward<br>
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| Backward<br>  
| Down Arrow or S<br>
| Down Arrow or S<br>
|-
|-
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| Turn Left<br>
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| Turn Left<br>  
| Left Arrow or A<br>
| Left Arrow or A<br>
|-
|-
-
| Turn Right<br>
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| Turn Right<br>  
| Right Arrow or D<br>
| Right Arrow or D<br>
|-
|-
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| Strafe Left<br>
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| Strafe Left<br>  
| Q<br>
| Q<br>
|-
|-
-
| Strafe Right<br>
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| Strafe Right<br>  
| E<br>
| E<br>
|}
|}
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''Note: Strafing in either direction can also be achieved by holding down the right mouse-button and using the turn keys (A, D, Left and Right Arrows).''  
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''Note: Strafing in either direction can also be achieved by holding down the right mouse-button and using the turn keys (A, D, Left and Right Arrows).'' <br>  
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<br>
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==== Combat Movement Effects ====
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==== Combat Movement Effects ====
When players move in combat, they are granted both bonuses and weaknesses depending on the type of movement. For example, a player moving forward will gain a 10% damage increase (both melee and spell) for a few seconds, but will lose 20% physical and magical defense. The table below lays out bonuses and weaknesses.  
When players move in combat, they are granted both bonuses and weaknesses depending on the type of movement. For example, a player moving forward will gain a 10% damage increase (both melee and spell) for a few seconds, but will lose 20% physical and magical defense. The table below lays out bonuses and weaknesses.  
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{| width="200" cellspacing="1" cellpadding="1" border="1"
{| width="200" cellspacing="1" cellpadding="1" border="1"
|-
|-
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| &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Forward
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| &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Sideways
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| &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Backward
 +
|-
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| [[Image:Combat-movement-forward.jpg]]
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| [[Image:Combat-movement-left-right.jpg]]
|  
|  
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| [[Image:Combat-movement-forward.jpg]]
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[[Image:Combat-movement-back.jpg]]  
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| [[Image:Combat-movement-left-right.jpg]]
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-
|
+
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[[Image:Combat-movement-back.jpg]]
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|-
|-
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| Strengths
 
| 10% (All) Damage Increase  
| 10% (All) Damage Increase  
|  
|  
-
+500 Parry
+
+500 Parry  
-
+500 Block
+
+500 Block  
| +300 Evasion
| +300 Evasion
|-
|-
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| Weaknesses
 
|  
|  
-
-20%&nbsp;Physical Defense
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-20%&nbsp;Physical Defense  
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-20% Magical Defense
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-20% Magical Defense  
|  
|  
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-70% Physical Damage
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-70% Physical Damage  
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-40% Movement Speed
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-40% Movement Speed  
|  
|  
-
-70% Physical Damage
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-70% Physical Damage  
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-20% Movement Speed
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-20% Movement Speed  
|}
|}
[[Category:Controls]]
[[Category:Controls]]

Revision as of 01:10, 29 September 2009


In Aion, players can move on every axis. The most common way of traveling, however, is by foot. Default key bindings for movement are listed below.

 

Movement
Key
Forward
Up Arrow or W
Backward
Down Arrow or S
Turn Left
Left Arrow or A
Turn Right
Right Arrow or D
Strafe Left
Q
Strafe Right
E

Note: Strafing in either direction can also be achieved by holding down the right mouse-button and using the turn keys (A, D, Left and Right Arrows).

Combat Movement Effects

When players move in combat, they are granted both bonuses and weaknesses depending on the type of movement. For example, a player moving forward will gain a 10% damage increase (both melee and spell) for a few seconds, but will lose 20% physical and magical defense. The table below lays out bonuses and weaknesses.



                Forward                  Sideways                   Backward
Image:Combat-movement-forward.jpg Image:Combat-movement-left-right.jpg

Image:Combat-movement-back.jpg

10% (All) Damage Increase

+500 Parry

+500 Block

+300 Evasion

-20% Physical Defense

-20% Magical Defense

-70% Physical Damage

-40% Movement Speed

-70% Physical Damage

-20% Movement Speed



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