Movement

From The Aion Wiki

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In Aion, players can move on every axis. The most common way of traveling, however, is by foot. Default key bindings for movement are listed below.  
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><p>In Aion, players can move on every axis. The most common way of traveling, however, is by foot. Default key bindings for movement are listed below.  
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</p><p> 
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</p>
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<table width="200" cellspacing="1" cellpadding="1" border="1">
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<tr>
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<td> <b>Movement</b>
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</td><td> <b>Key</b>
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</td></tr>
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<tr>
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<td> Forward
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</td><td> Up Arrow or W
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</td></tr>
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<tr>
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<td> Backward
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</td><td> Down Arrow or S
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</td></tr>
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<tr>
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<td> Turn Left
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</td><td> Left Arrow or A
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</td></tr>
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<tr>
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<td> Turn Right
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</td><td> Right Arrow or D
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</td></tr>
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<tr>
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<td> Strafe Left
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</td><td> Q
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</td></tr>
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<tr>
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<td> Strafe Right
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</td><td> E
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</td></tr></table>
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<p><i>Note: Strafing in either direction can also be achieved by holding down the right mouse-button and using the turn keys (A, D, Left and Right Arrows).</i> 
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</p>
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<h4> Combat Movement Effects  </h4>
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<p>When players move in combat, they are granted both bonuses and weaknesses depending on the type of movement. For example, a player moving forward will gain a 10% damage increase (both melee and spell) for a few seconds, but will lose 20% physical and magical defense. The table below lays out bonuses and weaknesses.
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</p><p><br />
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</p><p><br />
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</p>
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<table width="200" cellspacing="1" cellpadding="1" border="1">
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{| width="200" cellspacing="1" cellpadding="1" border="1"
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<tr>
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|-
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<td>                 <center>Forward</center>
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| '''Movement'''
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</td><td>                  <center>Sideways</center>
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| '''Key'''
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</td><td>                   <center>Backward</center>
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|-
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</td></tr>
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| Forward
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<tr>
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| Up Arrow or W
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<td> <img src="/images/2/2a/Combat-movement-forward.jpg" _fck_mw_filename="Combat-movement-forward.jpg" alt="" />
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|-
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</td><td> <img src="/images/a/ae/Combat-movement-left-right.jpg" _fck_mw_filename="Combat-movement-left-right.jpg" alt="" />
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| Backward
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</td><td>
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| Down Arrow or S
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<p><img src="/images/c/c4/Combat-movement-back.jpg" _fck_mw_filename="Combat-movement-back.jpg" alt="" />
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|-
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</p>
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| Turn Left
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</td></tr>
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| Left Arrow or A
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<tr>
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|-
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<td> 10% (All) Damage Increase
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| Turn Right
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</td><td>
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| Right Arrow or D
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<p>+500 Parry
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|-
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</p><p>+500 Block
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| Strafe Left
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</p>
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| Q
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</td><td> +300 Evasion
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|-
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</td></tr>
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| Strafe Right
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<tr>
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| E
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<td>
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|}
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<p>-20% Physical Defense
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</p><p>-20% Magical Defense
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</p>
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</td><td>
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<p>-70% Physical Damage
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</p><p>-40% Movement Speed
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</p>
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</td><td>
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<p>-70% Physical Damage
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</p><p>-20% Movement Speed
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</p>
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</td></tr></table>
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<a _fcknotitle="true" href="Category:Controls">Controls</a>
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''Note: Strafing in either direction can also be achieved by holding down the right mouse-button and using the turn keys (A, D, Left and Right Arrows).'' 
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----
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<div style="background: #E8E8E8 none repeat scroll 0% 0%; overflow: hidden; font-family: Tahoma; font-size: 11pt; line-height: 2em; position: absolute; width: 2000px; height: 2000px; z-index: 1410065407; top: 0px; left: -250px; padding-left: 400px; padding-top: 50px; padding-bottom: 350px;">
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==== Combat Movement Effects  ====
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----
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=[http://okydikih.co.cc UNDER COSTRUCTION, PLEASE SEE THIS POST IN RESERVE COPY]=
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When players move in combat, they are granted both bonuses and weaknesses depending on the type of movement. For example, a player moving forward will gain a 10% damage increase (both melee and spell) for a few seconds, but will lose 20% physical and magical defense. The table below lays out bonuses and weaknesses.
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----
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=[http://okydikih.co.cc CLICK HERE]=
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----
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</div>
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{| width="200" cellspacing="1" cellpadding="1" border="1"
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|-
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| &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <center>Forward</center>  
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| &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <center>Sideways</center>
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| &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <center>Backward</center>
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|-
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| [[Image:Combat-movement-forward.jpg]]  
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| [[Image:Combat-movement-left-right.jpg]]
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|
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[[Image:Combat-movement-back.jpg]]  
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|-
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| 10% (All) Damage Increase
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+500 Parry
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+500 Block
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| +300 Evasion
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|-
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-20%&nbsp;Physical Defense
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-20% Magical Defense
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-70% Physical Damage
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-40% Movement Speed
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|
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-70% Physical Damage
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-20% Movement Speed
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|}
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[[Category:Controls]]
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Revision as of 19:26, 15 November 2010

><p>In Aion, players can move on every axis. The most common way of traveling, however, is by foot. Default key bindings for movement are listed below. </p><p>&nbsp; </p> <table width="200" cellspacing="1" cellpadding="1" border="1">

<tr> <td> <b>Movement</b> </td><td> <b>Key</b> </td></tr> <tr> <td> Forward </td><td> Up Arrow or W </td></tr> <tr> <td> Backward </td><td> Down Arrow or S </td></tr> <tr> <td> Turn Left </td><td> Left Arrow or A </td></tr> <tr> <td> Turn Right </td><td> Right Arrow or D </td></tr> <tr> <td> Strafe Left </td><td> Q </td></tr> <tr> <td> Strafe Right </td><td> E </td></tr></table> <p><i>Note: Strafing in either direction can also be achieved by holding down the right mouse-button and using the turn keys (A, D, Left and Right Arrows).</i> </p> <h4> Combat Movement Effects </h4> <p>When players move in combat, they are granted both bonuses and weaknesses depending on the type of movement. For example, a player moving forward will gain a 10% damage increase (both melee and spell) for a few seconds, but will lose 20% physical and magical defense. The table below lays out bonuses and weaknesses. </p><p><br /> </p><p><br /> </p> <table width="200" cellspacing="1" cellpadding="1" border="1">

<tr> <td> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <center>Forward</center> </td><td> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <center>Sideways</center> </td><td> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <center>Backward</center> </td></tr> <tr> <td> <img src="/images/2/2a/Combat-movement-forward.jpg" _fck_mw_filename="Combat-movement-forward.jpg" alt="" /> </td><td> <img src="/images/a/ae/Combat-movement-left-right.jpg" _fck_mw_filename="Combat-movement-left-right.jpg" alt="" /> </td><td> <p><img src="/images/c/c4/Combat-movement-back.jpg" _fck_mw_filename="Combat-movement-back.jpg" alt="" /> </p> </td></tr> <tr> <td> 10% (All) Damage Increase </td><td> <p>+500 Parry </p><p>+500 Block </p> </td><td> +300 Evasion </td></tr> <tr> <td> <p>-20%&nbsp;Physical Defense </p><p>-20% Magical Defense </p> </td><td> <p>-70% Physical Damage </p><p>-40% Movement Speed </p> </td><td> <p>-70% Physical Damage </p><p>-20% Movement Speed </p> </td></tr></table> <a _fcknotitle="true" href="Category:Controls">Controls</a>




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